Conceptualists...The Think Tank
Conceptualists are project people. Their task is to introduce new concepts in technology, design, and mechanical processes. They may become engineers, architects, computer programmers or designers. They are genuises with technology. But Conceptualists are different from the others in that they are much less social.They prefer working behind the scenes, thus allowing Artists to have the spotlight and Humanists to spread the word about their ideas to the public around the world.
Conceptualists love the military or bureaucratic, systematized organizations. They like stabilized processes and are methodical in their work. They are capable of long hours and hard work -- for their project. They do not tolerate interruptions however. Don't get in their way.
Conceptualists do best with some form of sport, martial art, or religion to give them a sense of discipline, belonging, and sportsmanship. Since they are addictive by nature, their parents need to monitor their peers and work to keep the addictions healthy. As young adults, they should self-select healthy social processes.
These computer geniuses are changing the world with their technological platforms in science, medicine, communications, and media. Conceptualists are the ones who constantly change and advance the world of games and gaming, giving everyone faster and more challenging media and movies with increasingly impressive and vivid graphics and special effects.
Conceptualists do not mind being alone or working alone. Usually they prefer it because they can remain in control of their project and are not willing to risk another person interferring with the quality or timing. Unlike the Humanists, they are seldom hyperactive, and they enjoy fewer energy swings than others. Conceptualists are quiet, mental, and focused.
Conceptualists believe that being in control is the best way to maintain the integrity of their project or endeavor. Stress occurs when they feel that they have lost control of their project or are in a situation where they have to deliver an inferior product. Stress management for them means getting back to their project alone or playing video games.
Legos make an ideal toy for the Indigo Conceptualist child. From infancy, Conceptualists create structures and patterns, organizing and arranging things inside their head in ways that the rest of us might not see or understand today.
They can be addictive though, easily being pulled into their video games. They can easily sit for hours at a time in their gaming world or in virtual realities.